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A classic RPG reborn in HD-2D for its worldwide debutThis storied RPG by director Takashi Tokita, known for his work on CHRONO TRIGGER and FINAL FANTASY IV, has been revitalized in the stunning HD-2D visual style and is releasing outside of Japan for the first time. Each story is set to a rearranged version of the original soundtrack overseen by KINGDOM HEARTS series and FINAL FANTASY XV composer, Yoko Shimomura.Many heroic stories unfold across time periods in this RPG classicBegin the tale with seven different stories featuring diverse protagonists, time periods, and gameplay styles. Experience them in any order you choose—the adventure is yours to control. In The Wild West, a wanderer with a bounty on his head fights for his life. In the Twilight of Edo Japan, a shinobi undertakes a secret mission. Unravel a legend that crosses eras and reveal how these unlikely heroes are connected.Maximize characters’ distinct abilities and mechanics to fit your strategyCraft weapons and armor for survival, hide from foes using Ninja abilities, and harness supernatural powers to save the day. Each character has a distinct set of abilities and mechanics that change the gameplay as you fight through each era. Strategically employ these character-specific abilities to excel in strategic, RPG combat.1994, 2022 SQUARE ENIX CO., LTD. All Rights Reserved.CHARACTER DESIGN1994, 2022 SQUARE ENIX CO., LTD.1994, SHOGAKUKAN Inc.Gosho Aoyama, Yoshihide Fujiwara, Osamu Ishiwata, Yoshinori Kobayashi, Ryouji Minagawa, Kazuhiko Shimamoto, Yumi TamuraNintendo Switch is a trademark of Nintendo. Nintendo.
Discover this classic RPG reborn in HD-2D and released outside of Japan for the first time
Begin by choosing your path through seven different stories – each with a different protagonist and time period – in any order you like
Journey through chapters like The Wild West and The Twilight of Edo Japan as you uncover how these unlikely heroes are connected
Use each character’s distinct abilities to execute your strategy in RPG combat
Directed by Takashi Tokita (CHRONO TRIGGER, FINAL FANTASY IV)
So I was a fan of both octopath traveler and triangle strategy, and I thought Live A Live looked pretty neat but wasn't sure what to expect. It being a remake of an old super nintendo game, I thought it might be a bit clunky or in general just wouldn't be on par with those aforementioned modern games.I was so wrong to underestimate this, because it's one of the most fun and engaging game I've played in recent memory. I actually prefer it (so far, i'm about 12 hours in) over both Octopath and Triangle.I chose the prehistoric character first, because I'm not super interested in cavemen type stories, so I figured it would be a good test to see if the graphics and gameplay mechanics would win me over. I was more hoping to get it out of the way and save the characters I found more interesting for later.That said, Pogo the caveman won me over in the first fifteen minutes of his story. It was so charming and fun, very reminiscent of early Akira Toriyama manga with it's lighthearted tone and humor. It also moves very quickly, which i appreciated, while still having some meat on its bones and plenty of extra items to find if you wanted to hunt for them. It also made me laugh out loud with some of the item descriptions and character animations, serious attention to detail and little funny touches that didn't have to be there, but the devs went the extra mile.Before playing, I was worried the combat was going to be slow and clunky, which can really bog down a good JRPG for me, especially from the Super Nintendo era. Luckily the battles are quick, interesting, and very engaging because the game gives you a ton of unique moves. This happens gradually so it's not overwhelming, but still gives you a lot of fun special moves and abilities to play around with. It's a bit simple, but in a streamlined and pick-up-and-play sort of way.Another great point in the games favor was it always felt like I was making progress. Fifteen minutes actually gets you somewhere, and gives you a sense of accomplishment, even if you're just grinding out some extra optional battles for fun. The save system is great too, you can do it anywhere you want as long as you're not in the middle of a fight, and it takes less than a second to do. The loading is the same way, almost non-existent.After I beat Pogo's story (caveman) I started the Near Future story about an orphan kid named Akira who can read minds. That's when it really sunk in how experimental this game is. It's just so different, in tone, in story telling techniques, the music and just general feel. The play area is much bigger and more fleshed out than the Pogo's story, with an entire small city to explore, complete with additional side areas and an optional food stand mini-game. The combat changes things up in small meaningful ways as well, with things like you being able to prioritize targets to weaken the rest of the group.The voice acting was plentiful in Akira's chapter too, and it was great. The actors showed some serious range, and it got pdetty dark as well which took me by surprise. Definitely more interesting than and well told than many other RPG's that have come before or since. They really don't make em like this anymore.I just started a third chapter as well, and it's already impressing me as well. This is a sleeper, and I really hope it gets some attention because this is the kind of JRPG that we need more of these days.Overall I give this a 1000% recommendation, its seriously top notch in every regard. My girlfriend was walking by to grab something from another room and ended up just sitting down to watch for a solid hour because she was so enthralled by Akira's Story. She ended up making me promise to come get her when I started the next character because she liked it so much. If it passes the passerby test, I don't really know what else to tell you other than if you're on the fence you can pick this one up with confidence.Cheers, and enjoy! RJLive-A-Live is a remake of a Japan-exclusive JRPG from the 90s in which players must play through 7 chapters, taking place in various points in time.The HD-2D graphics are great and the music and voice acting is well done. The various chapters, each of which is a self-contained story, can be played in any order and vary a LOT in tone and gameplay (Ex: One chapter is a prehistoric comedy full of fart jokes and another is a serious story-driven horror narrative in space); I enjoyed them all, but depending on your tastes some stories may not appeal to you. The grid-based battle system takes a minute to get used to, but once you get a handle on it, it's very fun. It's not terribly difficult, but I would not recommend it for very young children, mostly due to content in the story.It's a great game and one I highly recommend for fans of both JRPGs and those seeking to experience a different sort of game.I am not much of a gamer, as I don't have the patience to finish long games. Instead, I will find a game, play it for a couple of days (or weeks) until I get to a point where it is too repetitive or I find something new that looks more interesting. I didn't find I had that problem with this game. Instead, Live A Live is a compilation of several smaller games that are each unique and formatted differently for the style of play and story. This allowed me to spend as long as I wanted within each game, but gave me the option to finish it and move onto a different story when I was ready. The ending also tied all the separate storylines together in a way that was very fun.This game is easily one of the best I've ever bought for the switch. It consists of several unrelated stories that are played apart from eachother. This makes it easily digestible for people who have more responsibilities pressing into your gaming time. Because of the shorter stories, you can feel like you've actually accomplished something in the precious gaming time you do have. The combat is very satisfying and although it is shorter than many games out there right now, it offers quite a bit of replay-ability. The art style is absolutely beautiful and the new 2dhd will leave you stunned. You won't regret purchasing this game.Quick take - I think anyone that liked Chrono Trigger (my all-time favorite game) should try this one. There is a some real creativity on display in terms of storytelling and gameplay styles. I liked the short character stories and the overall connecting story a lot and the battle system gets better as the game progresses, particularly in the final 2 chapters. Very glad this saw release in the US and the HD-2D treatment and remastered soundtrack here is a fantastic blueprint for Square-Enix in the future.Thought the name was dumb, but really glad I got this. The game is just a great experience. At the start you’re given access to 7 character chapters to pick from, each with a very different setting/plot to follow and a unique cast of characters to experience them with. Most of these 7 chapters take 2-3 hours to beat, 2 of them are short though(maybe 30 minutes each). You then unlock additional content after beating the 7 chapters and this content is A+ as well. The chapters all get tied together through the power of OD. You’ll get another 4-5 hours out of this new content. All in all you’ll probably get about 16-20 hours out of the game, more if you decide to go for 100%. If you like jrpgs you will love this game.