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ASTRAL CHAIN, a brand new action game from PlatinumGames!The few survivors of a massive global disaster gather together in a futuristic megacity. Now it’s your job to protect them against otherworldly invaders–but you’re not alone as a member of a special police task force equipped with sentient armaments called Legions. In this brand-new action game from PlatinumGames, control the protagonist and a Legion simultaneously to chain stylish combos. Change Legions on the fly to vary your style and unleash a variety of abilities. The last remnants of humanity depend on you, and to save the world, you must investigate its dark side. Explore a near-future cyberpunk metropolis, solving crimes and seeing how the last remnants of humanity struggle to survive. As you save the world from extradimensional invaders called chimeras, you’ll also interact with citizens, question suspects, and team up with members of your task force to solve cases. Utilizing the abilities of Legions will be necessary in these investigations; you may need to track the scent of a missing person or subdue aggressive criminals! Beyond this last land left to humanity lies the Astral Plane, the alternate dimension from which the chimeras invade. As you explore its labyrinthine corridors, you must use your Legions to solve environmental puzzles and expose the secrets of this strange realm.
Players can control the protagonist and a special weapon called a Legion simultaneously, building stylish combos by using both characters in tandem
There are multiple Legions in the game, each with different combat styles and abilities. Players can even strategically change between Legions at will during real-time battles
This apocalyptic setting is full of intricate details and interesting characters, including citizens and suspects you can interact with in the city, others in the special police task force, and your twin sibling
Use the abilities of the Legion not only in battle but also for investigating cases and solving environmental puzzles
Uncover the secrets of the alternate dimension called the Astral Plane, where the mysterious invaders originate
I just finished the main campaign of Astral Chain, and I haven't started the post-game content yet beyond the chapter opening cut scene. My quasi-review, with no spoilers.The game is fun. The TL;DR is that I think it deserves a 9/10. I guess 5 stars if I'm forced to use a 1 to 5 scale (because that's how rounding works). It's a fairly deep fighting game glued together with investigation, a sprawling character upgrading mechanism, platforming, and even stealth sections, but somehow it all works.Astral Chain is visually stunning. The Astral plane itself is a bit samey and not super distinct, but that's basically the only thing. Characters are interesting. Most locations have a lot of personality. The tech is ridiculous but cool looking. It simply looks amazing.My only real visual complaint is that it'd benefit from anti-aliasing. If Nintendo makes a Super Switch that runs normal Switch games, I'd be pretty content if they added anti-aliasing, and if the rest of the horse power was enough to max the existing scaling resolution options locked to 30 frames per second. Because the game's got tons and tons of style, and it'd show through a lot better if the edges didn't look a bit weird.The non fighting stuff is pretty straight forward. Want to climb a ladder? Walk up to it and press A when prompted. (This gets seamless after you do it a couple of times, and you can basically get the timing at a run once you're used to it.) Most of it's a matter of paying attention and choosing the right tool from your options.Maybe the weakest part of the non-fighty stuff is the platforming. It's not actually bad, but some sections are a little meh, and it's not always totally clear what the end goal is. One time the game stole the camera from me, so it became much harder to platform quickly for that one scene. I'd be upset with this whole thing if it was a 3D Super Mario game, but since platforming is a secondary task, it's merely fine instead of quite good like the rest of the game.Fighting gets incredibly busy.First there are lots of enemy types. Sometimes there are lots of them on screen at once. Some you'll want to quickly take out, others ought to be fought at range, yet others really want hit and run tactics, etc. In some cases you'll get monsters with different optimal tactics on the same screen, so you'll need to decide what to do.Second, you get some basic fighting game options as time goes on and you upgrade your gear. Like there's a thingy that lets you push away, then towards plus attack, and you do a flying kick. There are only a couple of these, but they're present.Finally, and by far most complicatedly, there's your Legion. That's the thingy that's chained to you. You have tons of options with them. By the end you've got 5 of them, so you need to choose which to use. Then you have up to 2 special skills assigned to each one (and it changes from Legion to Legion). Beyond that, you need to decide whether to let your Legion go off on its own, or to control it directly with your right stick while you control your main character with the left.And let me just say, controlling 2 different characters at once when their positioning can matter a lot is a bit of a brain stretch. Like if you want to wrap some monsters in a chain and momentarily bind them, you need to maneuver both of your characters so that the chain that connects them forms a closed loop around your targets. Which is fine if there's like 1 or 2 monsters, but sometimes there are more like 10, and you've got to do a lot of dodging around. With 2 characters.The story is a bit basic, but it does the trick. I found the characters to be mostly personable, although Akira (your character's sibling) gets a bit pouty at points, and a bit mean at others. But mostly the characters and plot and general flow works to get you from place to place.Your basic mission works something like this. The station gets a call. You go to a place. Once you're there, you need to investigate a thing. There are a bunch of optional side mission bits (sometimes fighting, other times finding things, tracking down criminals, whatever). Some of the side bits are repeated with new paint, but every once in a while someone'll do something like challenge you to a shooting contest or some other totally random thing. I found that generally most were worthwhile. There'll be some point of no return, then you'll do a little platforming and exploring, and then there'll be some increasingly hard and dramatic fights, eventually leading to a major plot revelation and an end boss.The game has 3 difficulties to begin. One basically plays the fights for you so that you can explore, solve crimes, and watch the major plot evens unfold like it's anime. Casual is the easy difficulty. Standard is the hard one. Once you beat any given chapter, you get access to a very hard option so you can go back and play through again and have the game really beat your ass.The whole thing is well constructed. The plot is functional The game generally flows well. I didn't notice any major glitches, and minor ones were appropriately minor. About the only thing I'd do if I could wave a magic wand would be the anti-aliasing I mentioned before, because the art style is great and I think it deserves it. Controls are good, even if they take a bit of getting used to at first.It's good stuff.